
Stage & Costume Design · 2015–2017
Theater Performance & Embodied Narrative. My work in theater began during my university years and continued beyond them, deepening my relationship to the body as a carrier of meaning and to space as a living structure rather than a container. Designing for performance trained my eye differently: not only for form, but for timing, movement, and presence—for how a story travels through a room when bodies enter it, when light shifts, when silence holds.
Theater introduced an embodied discipline into my practice. It clarified that stories are not simply told—they are experienced. Meaning is built through rhythm and proximity, through what is revealed and what is withheld, through gesture, pacing, and the shared attention of an audience. In that environment, design becomes inseparable from psychology: costume shapes posture and identity; space shapes tension and possibility; composition becomes something felt in real time.

“Oblivion” and “The Fallen Astronaut”
This period continues to inform the way I work across mediums. Whether I’m building an exhibition, designing an object for public space, or shaping a cultural program, I return to the same question theater taught me: how do you create the conditions for presence? How do you make an environment that holds a collective experience—quietly, clearly, and with intention?








